Multiplayer game of tag with parkour elements developed in Unity
SRTF is an asynchronous tactical multiplayer game.
Group project for class using C# and the XNA framework. It is a top down 4 player shooter.
I am a student at Rochester Institute of Technology studying Game Design and Development. I am currently in my 4th year at school and am specializing in level design. While at school I have learned many things about the various aspects of game design. Using this I hope to become a better level designer.